Bactas come in two types: "Big Bacta" and the normal one, the "BioTech Bacta Canister." The first type is less common and restores up to 50 health points. The normal bacta restores up to 25 health points and is part of the equipment of many Siege classes.
The Seeker Drone aids the player by shooting short-range blaster bolts at nearby enemies. The drone operates automatically for a limited time before self-destructing. It can also detect enemies, especially those using Mind Trick.
Once activated, the weapon unfurls and auto-targets any enemy threat. The Sentry drains its battery at an accelerated rate and, once deployed, cannot be restored to its original portable condition. When the battery runs out, it self-destructs with a small explosion-enough to harm you or the enemy. It can also be destroyed by enemy or friendly fire.
It’s a great weapon for destroying enemy buildings and cannons (including the Shield Generator in Hoth Assault Siege). However, its slow rotation rate and heavy recoil make it pretty ineffective against mobile targets. Keep in mind that the E-Web can be destroyed, and the explosion will usually kill the owner.
This stationary energy field can be dropped at any location, deploying a large or small flat shield that blocks enemy fire. Allies can pass through the shield, but enemies cannot. The deflector shield will disappear once its power supply is depleted or after it has sustained a certain amount of damage from friendly or enemy fire. Tech's shield is a very important component of Siege gameplay.
The jetpack allows the wearer to fly for short durations, providing a tactical advantage. To activate the jetpack, jump (+moveup
) and then press use
while in the air. Pressing use
a second time will turn it off. Holding jump allows the user to gain altitude, while holding crouch decreases altitude. The jetpack has limited fuel, which recharges only when it is turned off.